Town: I O Debaq Birěkhka

I O Debaq Birěkhka

I O Debaq Birěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvenceIf-70cqǐnrì District
Sub ProvenceYuqlǐki Zone
RegionFifîk-qëthîfî Steppe
Founded1338
Community LeaderAdministrator Zêyêrtco Tregfesê
Area4 km2 (1 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation5562 m (18248 ft)
Average Yearly Precipitation282 cm/y (111 in/y)
Population1115
Population Density278 people per km2 (1115 people per mi2)
Town AuraElven High Magic
Naming
Native nameI O Debaq Birěkhka
Pronunciation/i/ /o ˈdebaq/
Direct Translation[charcoal] [lipstick]
Translation[Not Yet Translated]

I O Debaq Birěkhka (/i/ /o ˈdebaq/ [charcoal] [lipstick]) is a subtropical Town located in Yuqlǐki Zone, If-70cqǐnrì District, within the Federation of Alveria.

The name I O Debaq Birěkhka is derived from the Constructi language, as I O Debaq Birěkhka was founded by Byoctîm Fyêbm, who was culturaly Constructi.

Climate

I O Debaq Birěkhka has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 14°C (57°F). I O Debaq Birěkhka receives an average of 282 cm/y (111 in/y) of precipitation, most of which comes in the form of rain during the summer. I O Debaq Birěkhka covers an area of nearly 4 km2 (1 mi2), and an average elevation of 5562 m (18248 ft) above sea level.

Overview

I O Debaq Birěkhka was founded durring the early 14th century in spring of the year 1338, by Byoctîm Fyêbm. The establishment of the new community went well, with no major obsticles durring construction.

I O Debaq Birěkhka was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and I O Debaq Birěkhka is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

I O Debaq Birěkhka is buildings are located arround a single narrow flagstone mainstreet which forms a clockwise spiral to give the town a over all circular shape. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of I O Debaq Birěkhka weathering a full scale bombardment durring a siege. I O Debaq Birěkhka's budget focused millitary grade defenses are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

I O Debaq Birěkhka has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled I O Debaq Birěkhka ’s existence has dried up and the town is drifting down the stream of history as it dries up.

Civic Infrastructure

I O Debaq Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within I O Debaq Birěkhka.

I O Debaq Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

I O Debaq Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

I O Debaq Birěkhka has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

I O Debaq Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain I O Debaq Birěkhka's public wards, blessings, and other arcane systems.

I O Debaq Birěkhka possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. I O Debaq Birěkhka's grid is powered by a direct leyline tap.

I O Debaq Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

I O Debaq Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

I O Debaq Birěkhka is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Religious leaders are influential in almost any community, but in I O Debaq Birěkhka they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

I O Debaq Birěkhka's town hall was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In I O Debaq Birěkhka yeast remains dormant.

The Udaeus near I O Debaq Birěkhka are known to be a mutant strain of the creature.

I O Debaq Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Invocation energies of tier 2 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 3
    • Farmland: 4504 m2
    • Cattle and Similar Creatures: 278
    • Poultry: 3345
    • Swine: 223
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 111

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 7
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 3

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

331 of I O Debaq Birěkhka's population work within a Foundational Occupation.

740 of I O Debaq Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 44 (4%) are noncontributers.

Points of Interest

I O Debaq Birěkhka's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the late 2nd century a local hero by the name of spared the town from the rampage of a legendary monster. was immortalized in song for this deed.

History